AI-generated 3D modeling belonged to research labs and Hollywood studios. Today, it’s seeping into classrooms, social media ...
Join us for the Super Mario 3D Paint Challenge! In this video, we create Super Mario characters with our 3D printer while testing our art skills. Pete Hegseth gets Navy sailors' reaction to "fat ...
Have you ever imagined turning your ideas into physical objects with just a few clicks? Thanks to tools like Tinkercad, what once seemed like science fiction is now an accessible reality for anyone ...
Copilot 3D will turn your 2D images into 3D models. The tool is freely available to anyone, though you do need a Microsoft account. Microsoft suggests using an image with a single subject, even ...
A monthly overview of things you need to know as an architect or aspiring architect. Unlock the full InfoQ experience by logging in! Stay updated with your favorite authors and topics, engage with ...
Roblox has introduced its generative AI model, Cube, enabling creators to design 3D objects through simple text prompts. Announced Monday, Cube allows for seamless 3D mesh creation, letting developers ...
Roblox announced Monday that it’s launching the first iteration of its 3D model, dubbed “Cube,” to allow creators to create 3D objects using generative AI. The company also launched an open source ...
The model, Cube 3D, creates 3D models from a text prompt. The model, Cube 3D, creates 3D models from a text prompt. is a senior reporter covering technology, gaming, and more. He joined The Verge in ...
Roblox has launched and open-sourced its Cube 3D model to make it accessible to users on and off the platform. The UGC platform has also launched the beta version of its mesh generation API that ...
Never let it be said that the Roblox dev team isn’t always trying to improve its massively popular title. We know for a fact that they are constantly things so that the players and creators within the ...
tex_pipeline = Hunyuan3DPaintPipeline.from_pretrained(model_path) textured_mesh = tex_pipeline(mesh, image=image) # Apply texture using the original image textured_mesh.export('textured_mesh_from_text ...