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  1. Join — Blender Manual

    Jun 23, 2025 · Join merges all selected objects into the last selected Active object. All object data is linked to the active object (which must be selected). All objects must be of the same type: mesh, …

  2. Blender - The Free and Open Source 3D Creation Software — blender.org

    Blender is a public project hosted on blender.org, licensed as GNU GPL, owned by its contributors. For that reason Blender is Free and Open Source software, forever.

  3. Object Operators — Blender 2.67.1 - API documentation

    Hide unselected render objects of same type as active by setting the hide render flag

  4. Object Operators — Blender 2.69.0 - API documentation

    bpy.ops.object. join () ¶ Join selected objects into active object bpy.ops.object. join_shapes () ¶ Merge selected objects to shapes of active object bpy.ops.object. join_uvs () ¶ Transfer UV Layouts from …

  5. 3.4 — Blender

    Blender Foundation and the online developers community present Blender 3.4!

  6. 2.92 — Blender

    A completely new workflow for editing meshes, new physics simulation methods, faster Cycles rendering, better compositing with Eevee, and so much more.

  7. Particle Edit Mode — Blender Manual

    Particle Edit Mode, specifically for hair is deprecated; please use the new Empty Hair object with its associated Sculpt Mode instead.

  8. 5.0 — Blender

    Blender 5.0 introduces a more accurate random walk subsurface scattering algorithm with multiple bounces, reducing darkening artifacts at the cost of some render time.

  9. Constraints - blender.org

    Sep 1, 2004 · Constraints are filters that are applied to the transformations of bones and objects. This section is actually quite general and does not apply only to character animation since many other …

  10. Link/Transfer Data — Blender Manual

    Reference Mode: Object Mode Menu: Object ‣ Link/Transfer Data Shortcut: Ctrl - L Link Objects to Scene Link Data Link Object Data Link Materials Link Animation Data Link Collections Link Instance …